题名 | Interactive evolution and exploration within latent level-design space of generative adversarial networks |
作者 | |
DOI | |
发表日期 | 2020-06-25
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会议录名称 | |
页码 | 148-156
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摘要 | Generative Adversarial Networks (GANs) are an emerging form of indirect encoding. The GAN is trained to induce a latent space on training data, and a real-valued evolutionary algorithm can search that latent space. Such Latent Variable Evolution (LVE) has recently been applied to game levels. However, it is hard for objective scores to capture level features that are appealing to players. Therefore, this paper introduces a tool for interactive LVE of tile-based levels for games. The tool also allows for direct exploration of the latent dimensions, and allows users to play discovered levels. The tool works for a variety of GAN models trained for both Super Mario Bros. and The Legend of Zelda, and is easily generalizable to other games. A user study shows that both the evolution and latent space exploration features are appreciated, with a slight preference for direct exploration, but combining these features allows users to discover even better levels. User feedback also indicates how this system could eventually grow into a commercial design tool, with the addition of a few enhancements. |
关键词 | |
学校署名 | 其他
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语种 | 英语
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相关链接 | [Scopus记录] |
收录类别 | |
EI入藏号 | 20204009295505
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EI主题词 | Human computer interaction
; Space research
; Interactive computer graphics
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EI分类号 | Space Research:656.2
; Artificial Intelligence:723.4
; Computer Applications:723.5
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Scopus记录号 | 2-s2.0-85091745122
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来源库 | Scopus
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引用统计 |
被引频次[WOS]:24
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成果类型 | 会议论文 |
条目标识符 | http://sustech.caswiz.com/handle/2SGJ60CL/187982 |
专题 | 南方科技大学 工学院_计算机科学与工程系 |
作者单位 | 1.Southwestern University,Georgetown,United States 2.Modl.ai,Copenhagen,Denmark 3.Southern University of Science and Technology,Shenzhen,China 4.Queen Mary University of London,London,United Kingdom 5.IT University of Copenhagen,Copenhagen,Denmark |
推荐引用方式 GB/T 7714 |
Schrum,Jacob,Gutierrez,Jake,Volz,Vanessa,et al. Interactive evolution and exploration within latent level-design space of generative adversarial networks[C],2020:148-156.
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条目包含的文件 | 条目无相关文件。 |
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