中文版 | English
题名

Behavioral profiling: a generationwide study of players' experiences during brain games play

作者
通讯作者Ahmad, Faizan
发表日期
2020-10-06
DOI
发表期刊
ISSN
1049-4820
EISSN
1744-5191
摘要
An insight regarding few of the experiences during video games playing activity is still fuzzy. This paper presents an extensive empirical study that analyzes the experiences of 100 participants (i.e. 25 children, younger adults, older adults, and elders each) during brain games play. This concludes a number of significant correlations among the diverse kinds of players' experiences (i.e. engagement, enjoyment, anxiety, usability, adaptability, and noninvasiveness). It is further identified by the study that the similarities and differences exist among the experiences of children, younger adults, older adults, and elders. Consequently, observations of the presented study provide an insight to successfully predict behavioral trends of the players during brain games play (i.e. in 5-point assessment sphere), which leads to narrow down the complexity of user feedback process for the respective game genre.
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语种
英语
学校署名
其他
WOS研究方向
Education & Educational Research
WOS类目
Education & Educational Research
WOS记录号
WOS:000576680600001
出版者
ESI学科分类
SOCIAL SCIENCES, GENERAL
来源库
Web of Science
引用统计
被引频次[WOS]:6
成果类型期刊论文
条目标识符http://sustech.caswiz.com/handle/2SGJ60CL/199445
专题南方科技大学
工学院_计算机科学与工程系
作者单位
1.COMSATS Univ Islamabad CUI, Res Ctr Human Comp Interact RC HCI, Lahore Campus, Lahore, Pakistan
2.South Univ Sci & Technol China, Virtual Real & Simulat Learning Ctr, Shenzhen, Peoples R China
3.Chinese Acad Sci, Inst Software, Beijing, Peoples R China
推荐引用方式
GB/T 7714
Ahmad, Faizan,Luo Zongwei,Ahmed, Zeeshan,et al. Behavioral profiling: a generationwide study of players' experiences during brain games play[J]. INTERACTIVE LEARNING ENVIRONMENTS,2020.
APA
Ahmad, Faizan,Luo Zongwei,Ahmed, Zeeshan,&Muneeb, Sara.(2020).Behavioral profiling: a generationwide study of players' experiences during brain games play.INTERACTIVE LEARNING ENVIRONMENTS.
MLA
Ahmad, Faizan,et al."Behavioral profiling: a generationwide study of players' experiences during brain games play".INTERACTIVE LEARNING ENVIRONMENTS (2020).
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