题名 | The application and optimization of unity image fusion algorithm in HTC vive controllers interaction |
作者 | |
DOI | |
发表日期 | 2017-09-11
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会议录名称 | |
卷号 | Part F138523
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页码 | 108-111
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会议地点 | Hong Kong, Hong kong
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出版者 | |
摘要 | There is an increasing acceptance level of virtual reality nowadays, owing to their great participation mechanism and wide range of application, such as game, education, health care and military. In this paper, a practical algorithm is introduced and extended from 2D mode to 3D mode by HTC Vive controllers. Result shows that Unity image fusion algorithm has a great application in virtual reality environment. For less delay and dynamic memory consumption when running, two algorithm optimization methods are raised and innovative combination between them is under consideration with continuous evolution of Unity engine. |
关键词 | |
学校署名 | 第一
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语种 | 英语
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相关链接 | [Scopus记录] |
收录类别 | |
EI入藏号 | 20183505763605
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EI主题词 | Controllers
; Virtual reality
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EI分类号 | Computer Software, Data Handling and Applications:723
; Data Processing and Image Processing:723.2
; Control Equipment:732.1
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Scopus记录号 | 2-s2.0-85052369177
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来源库 | Scopus
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引用统计 |
被引频次[WOS]:0
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成果类型 | 会议论文 |
条目标识符 | http://sustech.caswiz.com/handle/2SGJ60CL/44436 |
专题 | 工学院_计算机科学与工程系 |
作者单位 | Department of Computer Science and Engineering,Southern University of Science and Technology,China |
推荐引用方式 GB/T 7714 |
Chen,Lei,Luo,Zongwei. The application and optimization of unity image fusion algorithm in HTC vive controllers interaction[C]:Association for Computing Machinery,2017:108-111.
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条目包含的文件 | 条目无相关文件。 |
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